Feedback
In short, my animatic is boring and confusing :) - it wasn't quite worded that way by my tutors but I agree with them because that's how I felt the more the watched it :(
Confusing
The confusing side is due to the interaction between the two characters. From the beginning of the film the male character is a ghost so he is dead and I wanted some interaction with the woman as a way of showing the influence the guy has on her even after death. The woman's acknowledgement of the ghost's presence is meant to be my way of suggesting to the audience that the ghost may be an image she conjured up as a coping mechanism for the loss of her fiancé. It all makes sense in my head but I that's because I know what I'm trying to do but to a first time viewer it'll make no sense.
Boring
The boring side is that the pacing doesn't change throughout the film. I have been thinking about Michael Dudok de Wit's "Father and Daughter" whilst storyboarding because, in my opinion, the pacing in that film remains quite the same throughout the film but that film had a goal...the audience watches on to see if the girl ever meets her father again. What my film lacks is a goal, an imbalance that the audience would want to see reach balance again but I'm troubled over how to do this. Either I keep tweaking the film to make it more exciting or I start afresh with a completely new story. only time will tell...and time is running out!
And more problems...
...who's point of view are we seeing this film from? Generally there should be a primary focus on one of the characters but it doesn't come across in the film. I want the audience to sympathise with the ghost - to support the fact that he doesn't want to disappear from the world. All this thinking is confusing me and I'm feeling like I'm losing sense of my message.